Components of VR/AR/MR
This course intends to introduce the learners to the domains connected to Extended Reality (XR). It covers the evolution of Virtual Reality (VR), the technology behind VR, its components, and the design processes for creating immersive, interactive experiences. Students will also learn about XR’s applications across industries and its potential to transform interactions with technology.
The course counts towards 6 credits in the ePGD programme in Interaction Design offered by IDC School of Design, IIT Bombay.
This programme is for you if you are:
For this course, it is preferred that you have a basic understanding of design principles and practices, familiarity with interaction design practices, and an openness to exploring the development processes in game engines.
The table below shows the planned contents for the in-person continuous version of the course. The weekend online version of the course will have a slightly different schedule but similar content. In both cases, these contents are indicative. Some content may be added in each instance of the course. Specific schedules for an instance of the course may also vary slightly.
You have an undergraduate degree (or equivalent) from a recognised university in any of these disciplines: design, engineering, architecture, fine arts, applied arts, information architecture, ergonomics / human factors, writing and communication.
OR
You have any other undergraduate degree from a university recognised by IIT Bombay and if you have work experience in the industry of 3 years or more in any of these roles: user interface designer, user experience designer, web developer, information architect, graphic designer, visual designer, copywriter, product manager, brand manager.