Design
of
Interactive Systems

   

Contact:


Analysis 

 Trust     

    People     
      Media           Process           
 
  
IDC> MSR > Trust
People to People, from close friends to strangers

Design for all - social, cultural and contextual
Designing an interactive communication system/device for different levels of closeness/trust between people


 

 

 


Other Participanting Institutes:

UERJ Rio de Janeiro Bezalel Jerusalem
ITP new york
CNTV USC California
ID-Studiolab


User Group
Children

    'Marbo'
The inspiration for MARBO comes from the popular accessory of everyone's childhood - marbles!! Marbles as devices of learning, sharing, strategy, fun, physical communication attracted us. Sharing among children is very hard to find in this age of nuclear families. This device would encourage a child to shed his possessiveness and ego-centered thoughts and participate more and more in a group, which can also help him share and by this way build trust. This would also help him later on when he has to take an active part in human society

Abstract: project in brief
study html
study pdf
concepts html
concepts pdf


Group One
Amisha S. Banker
Graphic Designer, VC Jr.
amisha[AT]iitb.ac.in

Muthukumar Kumarandi
Architect, VC Jr.
muthukumar[AT]iitb.ac.in

Pranav K. Mistry
Engineer, VC Jr.
pranavzombie[AT]iitb.ac.in


User Group
Teenagers

    'Nukkad'
Giving teenagers a space that they can call their own and allowing them a space that gives them freedom of expression.
This is a community device inspired by the metaphor 'nukkad' (common meeting place), which allow the product a sense of the Indian cultural context.
It has levels of spaces (for communication) from the social to the personal. One can drop in messages to anyone at anytime. Messaging could be through doodling, scribbling and voice. Voice messages can be represented in a tangible form.

Abstract: project in brief
study html
study pdf
concepts html
concepts pdf


Group Two
Bolleddu Kireeti
Architect, VC Jr.
kireeti[AT]iitb.ac.in

Gajendra Agrawal
Bachelor of Design IIT Guwahati
gajendra_agrawal[AT]yahoo.com

Jayanti A. Shetty
Graphic Designer, VC Jr.
jayanti[AT]iitb.ac.in

Nishant D. Ghadge
Engineer, VCJr.
nishantghadge[AT]iitb.ac.in

User Group
Post Teenagers

    'Sparsh'
A mode of communication, unobtrusive and non-vocal, developed to facilitate subtle communication and which makes use of other sensory modes such as tapping, doodling, gestures etc.
The product will attempt to reflect the dual personality of the user. The device will tend to camouflage itself with its surroundings when in its subtle mode of communication (viz., in the office environment), and could become extroverted, loud, colorful and jazzy, almost like a fashion statement, in its casual mode in its off-work environments.

Abstract: project in brief
study pdf
concepts html

 

Group 3
Abhijeet G. Rokade
Engineer, VC Jr.
abhijeetrokade[AT]iitb.ac.in

Avinish Chaturvedi
Bachelor of Design IIT Guwahati
avnish_c[AT]yahoo.com

Peter Joseph
Architect, VC Jr.
peter_jose21[AT]iitb.ac.in

Preetal Kamat
Graphic Designer, VC Jr.
preetal[AT]iitb.ac.in



User Group

Elderly

    'Wisdom Window'
A digital window that opens out into the outside world but at the same time into one's personal environment constituting of family and friends The metaphor of the banyan tree as an inspiration, with its quality for being timeless and reliable, and as an analogy to the same in the elderly The need for simplicity and a non-intimidating technology, as well as incorporating a personal touch in the interactions A device that makes it easy to understand/remember features environments.

Abrstract: project in brief
study html
study pdf
concepts html
concepts pdf



Group 4
Manish B. Thorat
Engineer, VC Jr.
mbthorat[AT]iitb.ac.in

Merchant Sahal Yusuf
Graphic Designer, VCJr.
sahalm[AT]iitb.ac.in

Shilpa Singh
Architect, VC Jr.
shilpasingh[AT]iitb.ac.in



User Group
Disadvantaged (Spastics)

    'Jellow'
Jellow is an attempt to bridge the gap in communication between those affected by cerebral palsy and those not.
The focus of the problem has been on facilitating communication in the emotional domain since this remains a completely unaddressed area. It is possible that some of the ensuing product functions will additionally facilitate communication problems in the physical domain, as well as be physically therapeutic for the cerebral palsy child in the manner of a comfort blanket.

Abstract: project in brief
study html
study html
concepts html
concepts pdf
final concept html
final concept pdf

Group 5
Anchal Kumar
Architect, VC Jr.
kumaranchal[AT]iitb.ac.in

Antara Nolana Hazarikar
Graphic Design, VC Jr.
antara_hazarika[AT]yahoo.co.in

Priti C. Thankar
Graphic Designer, VC Jr.
pritithankar[AT]iitb.ac.in

Samraat S. Sardesai
Engineer, VC Jr.
samraat[AT]iitb.ac.in